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Object 01d00965…83d184:2 state

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0

type

Value

shots.Impl

1

untyped string

Value

"ugnot"

2

.uverse.address

Value

<gnolang.StringValue>

6

func(entryFee int64, timeoutBlocks int64, config string) uint64
Open
OID
01d009…d184:7
6 details

Inspect func

9

func(gameID uint64, aimX int64, aimY int64, contactX int64, contactY int64, power int64) string
Open
OID
01d009…d184:10
9 details

Inspect func

10

func(gameID uint64, direction uint16, speed uint16, jump uint16, reaction uint16) string
Open
OID
01d009…d184:11
10 details

Inspect func

13

func(aimX int64, aimY int64, contactX int64, contactY int64, power int64, mishitHex string, direction uint16, speed uint16, jump uint16, reaction uint16, config string) string
Open
OID
01d009…d184:14
13 details

Inspect func

16

func(status string, offset int, limit int) string
Open
OID
01d009…d184:17
16 details

Inspect func

46

func(id uint64, no int) (v0.Session, bool)
Open
OID
01d009…d184:52
46 details

Inspect func

47

type

Value

shots.StateRef

48

func(int, rlm .uverse.realm) *shots.StateRef
Open
OID
01d009…d184:53
48 details

Inspect func
0 : type =shots.Impl
1 : untyped string ="ugnot"
2 : .uverse.address =<gnolang.StringValue>
3 : <gnolang.heapItemType> Inspect
4 : <gnolang.heapItemType> Inspect
5 : func() Inspect
6 : func(entryFee int64, timeoutBlocks int64, config string) uint64 Inspect
7 : func(gameID uint64) Inspect
8 : func(gameID uint64) Inspect
9 : func(gameID uint64, aimX int64, aimY int64, contactX int64, contactY int64, power int64) string Inspect
10 : func(gameID uint64, direction uint16, speed uint16, jump uint16, reaction uint16) string Inspect
11 : func(gameID uint64) Inspect
12 : func(gameID uint64) Inspect
13 : func(aimX int64, aimY int64, contactX int64, contactY int64, power int64, mishitHex string, direction uint16, speed uint16, jump uint16, reaction uint16, config string) string Inspect
14 : func(gameID uint64) string Inspect
15 : func(gameID uint64, no int) string Inspect
16 : func(status string, offset int, limit int) string Inspect
17 : func(gameID uint64, no int) bool Inspect
18 : func() uint64 Inspect
19 : func(int, rlm .uverse.realm) int64 Inspect
20 : func(int, rlm .uverse.realm) Inspect
21 : func(int, rlm .uverse.realm) Inspect
22 : func(impl shots.Impl) Inspect
23 : func(pkgPath string) Inspect
24 : func(pkgPath string) Inspect
25 : func() Inspect
26 : func() Inspect
27 : func() Inspect
28 : func(pkgPath string) Inspect
29 : func(pkgPath string) Inspect
30 : func(newOwner .uverse.address) Inspect
31 : func(csvPaths string) Inspect
32 : func() string Inspect
33 : func() bool Inspect
34 : func() string Inspect
35 : func() []string Inspect
36 : func() []string Inspect
37 : func() []string Inspect
38 : func() shots.Impl Inspect
39 : func(n int64) string Inspect
40 : <gnolang.heapItemType> Inspect
41 : <gnolang.heapItemType> Inspect
42 : <gnolang.heapItemType> Inspect
43 : func(id uint64) string Inspect
44 : func(id uint64, no int) string Inspect
45 : func(id uint64) (v0.Game, bool) Inspect
46 : func(id uint64, no int) (v0.Session, bool) Inspect
47 : type =shots.StateRef
48 : func(int, rlm .uverse.realm) *shots.StateRef Inspect
49 : func(int, rlm .uverse.realm) Inspect
50 : func(s string) string Inspect
51 : func(k string, v string) string Inspect
52 : func(fields []string) string Inspect
53 : func(g v0.Game) string Inspect
54 : func(r v0.Result) string Inspect
55 : func(s v0.ShotInput) string Inspect
56 : func(p v0.KeeperPlan) string Inspect
57 : func(k v0.Kick) string Inspect
58 : func(s v0.Session) string Inspect
59 : func(path string) string Inspect
60 : func(n int64) string Inspect
61 : func() string Inspect
62 : func(id uint64) string Inspect
63 : func(s v0.Shootout) string Inspect
64 : func(id uint64, no int) string Inspect