0
typeValue
shots.Impl
1
untyped stringValue
"ugnot"
2
.uverse.addressValue
<gnolang.StringValue>
3
<gnolang.heapItemType>- OID
- 01d009…d184:3
3 details
4
<gnolang.heapItemType>- OID
- 01d009…d184:4
4 details
5
func()- OID
- 01d009…d184:5
5 details
6
func(entryFee int64, timeoutBlocks int64, config string) uint64- OID
- 01d009…d184:7
6 details
7
func(gameID uint64)- OID
- 01d009…d184:8
7 details
8
func(gameID uint64)- OID
- 01d009…d184:9
8 details
9
func(gameID uint64, aimX int64, aimY int64, contactX int64, contactY int64, power int64) string- OID
- 01d009…d184:10
9 details
10
func(gameID uint64, direction uint16, speed uint16, jump uint16, reaction uint16) string- OID
- 01d009…d184:11
10 details
11
func(gameID uint64)- OID
- 01d009…d184:12
11 details
12
func(gameID uint64)- OID
- 01d009…d184:13
12 details
13
func(aimX int64, aimY int64, contactX int64, contactY int64, power int64, mishitHex string, direction uint16, speed uint16, jump uint16, reaction uint16, config string) string- OID
- 01d009…d184:14
13 details
14
func(gameID uint64) string- OID
- 01d009…d184:15
14 details
15
func(gameID uint64, no int) string- OID
- 01d009…d184:16
15 details
16
func(status string, offset int, limit int) string- OID
- 01d009…d184:17
16 details
17
func(gameID uint64, no int) bool- OID
- 01d009…d184:18
17 details
18
func() uint64- OID
- 01d009…d184:19
18 details
19
func(int, rlm .uverse.realm) int64- OID
- 01d009…d184:20
19 details
20
func(int, rlm .uverse.realm)- OID
- 01d009…d184:21
20 details
21
func(int, rlm .uverse.realm)- OID
- 01d009…d184:22
21 details
22
func(impl shots.Impl)- OID
- 01d009…d184:23
22 details
23
func(pkgPath string)- OID
- 01d009…d184:24
23 details
24
func(pkgPath string)- OID
- 01d009…d184:25
24 details
25
func()- OID
- 01d009…d184:26
25 details
26
func()- OID
- 01d009…d184:27
26 details
27
func()- OID
- 01d009…d184:28
27 details
28
func(pkgPath string)- OID
- 01d009…d184:29
28 details
29
func(pkgPath string)- OID
- 01d009…d184:30
29 details
30
func(newOwner .uverse.address)- OID
- 01d009…d184:31
30 details
31
func(csvPaths string)- OID
- 01d009…d184:32
31 details
32
func() string- OID
- 01d009…d184:33
32 details
33
func() bool- OID
- 01d009…d184:34
33 details
34
func() string- OID
- 01d009…d184:35
34 details
35
func() []string- OID
- 01d009…d184:36
35 details
36
func() []string- OID
- 01d009…d184:37
36 details
37
func() []string- OID
- 01d009…d184:38
37 details
38
func() shots.Impl- OID
- 01d009…d184:39
38 details
39
func(n int64) string- OID
- 01d009…d184:40
39 details
40
<gnolang.heapItemType>- OID
- 01d009…d184:41
40 details
41
<gnolang.heapItemType>- OID
- 01d009…d184:44
41 details
42
<gnolang.heapItemType>- OID
- 01d009…d184:47
42 details
43
func(id uint64) string- OID
- 01d009…d184:48
43 details
44
func(id uint64, no int) string- OID
- 01d009…d184:50
44 details
45
func(id uint64) (v0.Game, bool)- OID
- 01d009…d184:51
45 details
46
func(id uint64, no int) (v0.Session, bool)- OID
- 01d009…d184:52
46 details
47
typeValue
shots.StateRef
48
func(int, rlm .uverse.realm) *shots.StateRef- OID
- 01d009…d184:53
48 details
49
func(int, rlm .uverse.realm)- OID
- 01d009…d184:54
49 details
50
func(s string) string- OID
- 01d009…d184:55
50 details
51
func(k string, v string) string- OID
- 01d009…d184:57
51 details
52
func(fields []string) string- OID
- 01d009…d184:58
52 details
53
func(g v0.Game) string- OID
- 01d009…d184:59
53 details
54
func(r v0.Result) string- OID
- 01d009…d184:60
54 details
55
func(s v0.ShotInput) string- OID
- 01d009…d184:61
55 details
56
func(p v0.KeeperPlan) string- OID
- 01d009…d184:62
56 details
57
func(k v0.Kick) string- OID
- 01d009…d184:63
57 details
58
func(s v0.Session) string- OID
- 01d009…d184:64
58 details
59
func(path string) string- OID
- 01d009…d184:65
59 details
60
func(n int64) string- OID
- 01d009…d184:66
60 details
61
func() string- OID
- 01d009…d184:67
61 details
62
func(id uint64) string- OID
- 01d009…d184:68
62 details
63
func(s v0.Shootout) string- OID
- 01d009…d184:69
63 details
64
func(id uint64, no int) string- OID
- 01d009…d184:70
64 details
0
:
type
=shots.Impl
1
:
untyped string
="ugnot"
2
:
.uverse.address
=<gnolang.StringValue>
3 : <gnolang.heapItemType> Inspect
4 : <gnolang.heapItemType> Inspect
5 : func() Inspect
6 : func(entryFee int64, timeoutBlocks int64, config string) uint64 Inspect
7 : func(gameID uint64) Inspect
8 : func(gameID uint64) Inspect
9 : func(gameID uint64, aimX int64, aimY int64, contactX int64, contactY int64, power int64) string Inspect
10 : func(gameID uint64, direction uint16, speed uint16, jump uint16, reaction uint16) string Inspect
11 : func(gameID uint64) Inspect
12 : func(gameID uint64) Inspect
13 : func(aimX int64, aimY int64, contactX int64, contactY int64, power int64, mishitHex string, direction uint16, speed uint16, jump uint16, reaction uint16, config string) string Inspect
14 : func(gameID uint64) string Inspect
15 : func(gameID uint64, no int) string Inspect
16 : func(status string, offset int, limit int) string Inspect
17 : func(gameID uint64, no int) bool Inspect
18 : func() uint64 Inspect
19 : func(int, rlm .uverse.realm) int64 Inspect
20 : func(int, rlm .uverse.realm) Inspect
21 : func(int, rlm .uverse.realm) Inspect
22 : func(impl shots.Impl) Inspect
23 : func(pkgPath string) Inspect
24 : func(pkgPath string) Inspect
25 : func() Inspect
26 : func() Inspect
27 : func() Inspect
28 : func(pkgPath string) Inspect
29 : func(pkgPath string) Inspect
30 : func(newOwner .uverse.address) Inspect
31 : func(csvPaths string) Inspect
32 : func() string Inspect
33 : func() bool Inspect
34 : func() string Inspect
35 : func() []string Inspect
36 : func() []string Inspect
37 : func() []string Inspect
38 : func() shots.Impl Inspect
39 : func(n int64) string Inspect
40 : <gnolang.heapItemType> Inspect
41 : <gnolang.heapItemType> Inspect
42 : <gnolang.heapItemType> Inspect
43 : func(id uint64) string Inspect
44 : func(id uint64, no int) string Inspect
45 : func(id uint64) (v0.Game, bool) Inspect
46 : func(id uint64, no int) (v0.Session, bool) Inspect
47
:
type
=shots.StateRef