0
untyped bigintValue
(1000000 <untyped> bigint)
1
untyped bigintValue
(100000 <untyped> bigint)
2
untyped bigintValue
(1000 <untyped> bigint)
3
untyped bigintValue
(30 <untyped> bigint)
4
untyped bigintValue
(200000 <untyped> bigint)
5
typeValue
v1.engine
6
<gnolang.heapItemType>- OID
- 03db7a…f04b:3
6 details
7
func() shots.Impl- OID
- 03db7a…f04b:6
7 details
8
func()- OID
- 03db7a…f04b:8
8 details
9
func(g v0.Game, s v0.Session, blockTime int64) v0.Seed- OID
- 03db7a…f04b:9
9 details
10
func(st *shots.StateRef, id uint64) v0.Game- OID
- 03db7a…f04b:10
10 details
11
func(st *shots.StateRef, id uint64, no int) (v0.Session, bool)- OID
- 03db7a…f04b:11
11 details
12
func(g v0.Game) v0.Game- OID
- 03db7a…f04b:12
12 details
13
func(s v0.Session) v0.Session- OID
- 03db7a…f04b:13
13 details
14
func(st *shots.StateRef, gameID uint64, player .uverse.address) (v0.Game, v0.Session)- OID
- 03db7a…f04b:14
14 details
15
func(n int64) string- OID
- 03db7a…f04b:15
15 details
16
func(n uint64) string- OID
- 03db7a…f04b:16
16 details
0
:
untyped bigint
=(1000000 <untyped> bigint)
1
:
untyped bigint
=(100000 <untyped> bigint)
2
:
untyped bigint
=(1000 <untyped> bigint)
3
:
untyped bigint
=(30 <untyped> bigint)
4
:
untyped bigint
=(200000 <untyped> bigint)
5
:
type
=v1.engine