Surrender
Ask AI
Surrender gives up the showdown (rule 15.4: at the start of a turn, that is while the plans are committed; once they are revealed, surrendering after reading the others' would be the abort the hidden plans remove). The character is Out: nobody can shoot it and it plays no more. With one character left in the fight the game ends and is scored, the surrendered losing the "Surrender" points and, an enemy holding the field, being captured; with more, the showdown goes on without it (its commit is dropped), and goes on to the reveals if the others' plans are committed.
Command
# WARNING: This command is running in an INSECURE mode.
# It is strongly recommended to use a hardware device for signing
# and avoid trusting any computer connected to the internet,
# as your private keys could be exposed.
gnokey maketx call -pkgpath "gno.land/r/g1th0masp67zfs9lg6d34qhghldhg6kjcqjuv7c2/gnoslinger/v0" -func "Surrender" -args $'' -gas-fee 1000000ugnot -gas-wanted 1_000_000_000 -send "" -chainid "onyx-1" -remote "https://rpc.onyx.testnets.gno.land" ADDRESSgnokey query -remote "https://rpc.onyx.testnets.gno.land" auth/accounts/ADDRESS
gnokey maketx call -pkgpath "gno.land/r/g1th0masp67zfs9lg6d34qhghldhg6kjcqjuv7c2/gnoslinger/v0" -func "Surrender" -args $'' -gas-fee 1000000ugnot -gas-wanted 1_000_000_000 -send "" -broadcast=false ADDRESS > call.tx
gnokey sign -tx-path call.tx -chainid "onyx-1" -account-number ACCOUNTNUMBER -account-sequence SEQUENCENUMBER ADDRESS
gnokey broadcast -remote "https://rpc.onyx.testnets.gno.land" call.tx