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Object 0d83b44a…108c7a:2 state

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2

uint32

Value

35847

4

untyped bigint

Value

(7 <untyped> bigint)

5

untyped bigint

Value

(6 <untyped> bigint)

6

type

Value

connect4_v4.board

7

time.Duration

Value

<zero>

8

untyped bigint

Value

(60 <untyped> bigint)

9

untyped bigint

Value

(500000 <untyped> bigint)

10

untyped bigint

Value

(1000000 <untyped> bigint)

11

untyped string

Value

"ugnot"

12

type

Value

connect4_v4.Status

13

connect4_v4.Status

Value

<zero>

14

connect4_v4.Status

Value

<zero>

15

connect4_v4.Status

Value

<zero>

16

connect4_v4.Status

Value

<zero>

17

connect4_v4.Status

Value

<zero>

18

connect4_v4.Status

Value

<zero>

19

type

Value

connect4_v4.Game

20

type

Value

connect4_v4.Stats

32

func(opponent .uverse.address, validFor int, commitment string, maxFee int64) int
Open
OID
0d83b4…8c7a:25
32 details

Inspect func

33

func(stake int64, validFor int, opponent .uverse.address, commitment string) []string
Open
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0d83b4…8c7a:26
33 details

Inspect func

34

func(id int, seedCommitment string)
Open
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0d83b4…8c7a:27
34 details

Inspect func

37

func(passphrase string, seed string, g *connect4_v4.Game) uint8
Open
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0d83b4…8c7a:30
37 details

Inspect func

46

func(addr .uverse.address, commitment string)
Open
OID
0d83b4…8c7a:39
46 details

Inspect func

52

func(g *connect4_v4.Game, winner .uverse.address)
Open
OID
0d83b4…8c7a:45
52 details

Inspect func

55

type

Value

connect4_v4.leader

58

untyped bigint

Value

(10 <untyped> bigint)

59

func(board []connect4_v4.leader, addr .uverse.address, score int64) []connect4_v4.leader
Open
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0d83b4…8c7a:50
59 details

Inspect func

60

func(g *connect4_v4.Game, s connect4_v4.Status)
Open
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60 details

Inspect func

61

func(to .uverse.address, amount int64)
Open
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0d83b4…8c7a:52
61 details

Inspect func

62

func(addr .uverse.address) *connect4_v4.Stats
Open
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62 details

Inspect func

69

func(b *strings.Builder, g *connect4_v4.Game)
Open
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69 details

Inspect func

70

func(b *strings.Builder, k string, v string)
Open
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70 details

Inspect func

71

func(b *strings.Builder, k string, v int64)
Open
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71 details

Inspect func

73

func(b *strings.Builder, board []connect4_v4.leader)
Open
OID
0d83b4…8c7a:65
73 details

Inspect func

74

untyped bigint

Value

(50 <untyped> bigint)

75

untyped string

Value

"#e53935"

76

untyped string

Value

"#fdd835"

77

untyped string

Value

"#ffffff"

78

untyped string

Value

"#1565c0"

79

untyped string

Value

"#212121"

80

untyped string

Value

"#00e676"

81

untyped bigint

Value

(48 <untyped> bigint)

82

untyped bigint

Value

(20 <untyped> bigint)

91

func(g *connect4_v4.Game, now time.Time) string
Open
OID
0d83b4…8c7a:77
91 details

Inspect func

92

func(canvas *v0.Canvas, g *connect4_v4.Game, win *[7][6]bool, c int, x int) string
Open
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0d83b4…8c7a:78
92 details

Inspect func

94

func(g *connect4_v4.Game, now time.Time) string
Open
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0d83b4…8c7a:80
94 details

Inspect func

99

func(board []connect4_v4.leader, format func(...)) string
Open
OID
0d83b4…8c7a:85
99 details

Inspect func
0 : <gnolang.heapItemType> Inspect
1 : <gnolang.heapItemType> Inspect
2 : uint32 =35847
3 : func(a .uverse.address) bool Inspect
4 : untyped bigint =(7 <untyped> bigint)
5 : untyped bigint =(6 <untyped> bigint)
6 : type =connect4_v4.board
7 : time.Duration =<zero>
8 : untyped bigint =(60 <untyped> bigint)
9 : untyped bigint =(500000 <untyped> bigint)
10 : untyped bigint =(1000000 <untyped> bigint)
11 : untyped string ="ugnot"
12 : type =connect4_v4.Status
13 : connect4_v4.Status =<zero>
14 : connect4_v4.Status =<zero>
15 : connect4_v4.Status =<zero>
16 : connect4_v4.Status =<zero>
17 : connect4_v4.Status =<zero>
18 : connect4_v4.Status =<zero>
19 : type =connect4_v4.Game
20 : type =connect4_v4.Stats
21 : <gnolang.heapItemType> Inspect
22 : <gnolang.heapItemType> Inspect
23 : <gnolang.heapItemType> Inspect
24 : <gnolang.heapItemType> Inspect
25 : <gnolang.heapItemType> Inspect
26 : <gnolang.heapItemType> Inspect
27 : <gnolang.heapItemType> Inspect
28 : <gnolang.heapItemType> Inspect
29 : <gnolang.heapItemType> Inspect
30 : <gnolang.heapItemType> Inspect
31 : func() Inspect
32 : func(opponent .uverse.address, validFor int, commitment string, maxFee int64) int Inspect
33 : func(stake int64, validFor int, opponent .uverse.address, commitment string) []string Inspect
34 : func(id int, seedCommitment string) Inspect
35 : func(id int, passphrase string) Inspect
36 : func(id int, seed string) Inspect
37 : func(passphrase string, seed string, g *connect4_v4.Game) uint8 Inspect
38 : func(id int, column int, move int) Inspect
39 : func(id int) Inspect
40 : func(id int) Inspect
41 : func(id int) Inspect
42 : func(amount int64) Inspect
43 : func(to .uverse.address) Inspect
44 : func(newOwner .uverse.address) Inspect
45 : func() Inspect
46 : func(addr .uverse.address, commitment string) Inspect
47 : func() int64 Inspect
48 : func() Inspect
49 : func(action string) Inspect
50 : func(s string) string Inspect
51 : func(s string) bool Inspect
52 : func(g *connect4_v4.Game, winner .uverse.address) Inspect
53 : func(g *connect4_v4.Game) Inspect
54 : func(g *connect4_v4.Game) Inspect
55 : type =connect4_v4.leader
56 : <gnolang.heapItemType> Inspect
57 : <gnolang.heapItemType> Inspect
58 : untyped bigint =(10 <untyped> bigint)
59 : func(board []connect4_v4.leader, addr .uverse.address, score int64) []connect4_v4.leader Inspect
60 : func(g *connect4_v4.Game, s connect4_v4.Status) Inspect
61 : func(to .uverse.address, amount int64) Inspect
62 : func(addr .uverse.address) *connect4_v4.Stats Inspect
63 : func(id int) string Inspect
64 : func(id int) *connect4_v4.Game Inspect
65 : func(id int) *connect4_v4.Game Inspect
66 : func(id int) string Inspect
67 : func(offset int, limit int) string Inspect
68 : func(b *strings.Builder) Inspect
69 : func(b *strings.Builder, g *connect4_v4.Game) Inspect
70 : func(b *strings.Builder, k string, v string) Inspect
71 : func(b *strings.Builder, k string, v int64) Inspect
72 : func() string Inspect
73 : func(b *strings.Builder, board []connect4_v4.leader) Inspect
74 : untyped bigint =(50 <untyped> bigint)
75 : untyped string ="#e53935"
76 : untyped string ="#fdd835"
77 : untyped string ="#ffffff"
78 : untyped string ="#1565c0"
79 : untyped string ="#212121"
80 : untyped string ="#00e676"
81 : untyped bigint =(48 <untyped> bigint)
82 : untyped bigint =(20 <untyped> bigint)
83 : <gnolang.heapItemType> Inspect
84 : <gnolang.heapItemType> Inspect
85 : func(path string) string Inspect
86 : func(page string) string Inspect
87 : func(base string, id int) string Inspect
88 : func() string Inspect
89 : func(query string) string Inspect
90 : func(g *connect4_v4.Game) string Inspect
91 : func(g *connect4_v4.Game, now time.Time) string Inspect
92 : func(canvas *v0.Canvas, g *connect4_v4.Game, win *[7][6]bool, c int, x int) string Inspect
93 : func(g *connect4_v4.Game) string Inspect
94 : func(g *connect4_v4.Game, now time.Time) string Inspect
95 : func(g *connect4_v4.Game) string Inspect
96 : func(s string) bool Inspect
97 : func(g *connect4_v4.Game) string Inspect
98 : func(s string) (int64, bool) Inspect
99 : func(board []connect4_v4.leader, format func(...)) string Inspect
100 : func(ugnot int64) string Inspect
101 : func(d time.Duration) string Inspect
102 : func(a .uverse.address) string Inspect