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fish state

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UpdatePrice

func(id int, priceUgnot int64)
Open
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UpdatePrice details

Inspect func

addrStr

func(a .uverse.address) string
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addrStr details

Inspect func

damageRow

type

Value

fish.damageRow

blows

[][]fish.damageRow

blows\[victimID] sums HP actually removed, keyed by the attacker's owner.

Value

<zero>

Bite

func(id int, target int)

Bite is one user call and takes no payment. The hit test is sector-center reach plus a 42 degree mouth cone. A miss does not start cooldown. Members of the same party cannot bite each other. A killing blow pays the smaller Pool X and leaves the NFT at 30% HP. The killer share is split by HP removed. Empty cheer and viewer shares pay the season sink.

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Bite details

Inspect func

payKill

func(atk *fish.fishBody, vic *fish.fishBody, rlm .uverse.realm)
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payKill details

Inspect func

payKiller

func(owner .uverse.address, victim int, amount int64, rlm .uverse.realm)

payKiller splits the killer share by HP removed among current members. The party realm holds no coins. A solo owner, or a party with no recorded damage, receives the whole share. Dust goes to the highest damage, and a tie prefers the owner who landed the blow.

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payKiller details

Inspect func

splitWeights

func(amount int64, weights []int, prefer .uverse.address, owners [].uverse.address) []int64
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splitWeights details

Inspect func

addDamage

func(id int, owner .uverse.address, n int)
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addDamage details

Inspect func

damageOf

func(id int, owner .uverse.address) int
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damageOf details

Inspect func

clearDamage

func(id int)

clearDamage drops incoming blows so the next entry starts clean.

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clearDamage details

Inspect func

creditBout

func(body *fish.fishBody)

creditBout counts one finished entry. Leave does not call it. SettleMatch does not count the entry again.

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creditBout details

Inspect func

liveFish

func(body *fish.fishBody, now int64) bool
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liveFish details

Inspect func

coveredStake

func(killerPool int64, victimPool int64) int64
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coveredStake details

Inspect func

splitParts

func(amount int64) (killer int64, lp int64, season int64, burn int64, cheer int64, viewer int64)

splitParts is 80/10/3/2/4/1. Dust joins burn. Season here is only the 3%.

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splitParts details

Inspect func

splitKill

func(amount int64) (killer int64, lp int64, season int64, burn int64)

splitKill folds empty cheer and viewer into season. Callers that book those shares use splitParts instead.

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splitKill details

Inspect func

strikeDamage

func(bite int, hpMax int, atkSize string, defSize string) int
Open
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strikeDamage details

Inspect func

sizeIndex

func(size string) int
Open
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sizeIndex details

Inspect func

biteOf

func(rarity string, size string, trait string) int
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biteOf details

Inspect func

cooldownMs

func(rarity string) int64
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cooldownMs details

Inspect func

reachUnits

func(rarity string, size string, dodgeTenths int) int64

reachUnits is the dodged bite reach in 1/10000 of a world unit. A sector is 8 world units, so the next center is 80000 units away.

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reachUnits details

Inspect func

inReach

func(atk *fish.fishBody, def *fish.fishBody) bool
Open
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inReach details

Inspect func

inReachDodge

func(atk *fish.fishBody, def *fish.fishBody, dodge int) bool
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inReachDodge details

Inspect func

denom

untyped string

Value

"ugnot"

ugnot

untyped bigint

Value

(1000000 <untyped> bigint)

mintFee

untyped bigint

Value

(5000000 <untyped> bigint)

layFee

untyped bigint

Value

(2000000 <untyped> bigint)

upgradeFee

untyped bigint

Value

(15000000 <untyped> bigint)

protocolBps

untyped bigint

Value

(200 <untyped> bigint)

maxRoyalty

untyped bigint

Value

(1000 <untyped> bigint)

maxPrice

untyped bigint

Value

(1000000000000 <untyped> bigint)

combatLockMs

untyped bigint

Value

(5000 <untyped> bigint)

layBlocks

untyped bigint

Value

(2 <untyped> bigint)

listCap

untyped bigint

Value

(50 <untyped> bigint)

fishBody

type

Value

fish.fishBody

nextID

int

Value

1

minted

int

Value

1

inited

bool

Value

true

tokenSeq

v0.ID

Value

<zero>

creator

.uverse.address

Value

<gnolang.StringValue>

self

.uverse.address

Value

<gnolang.StringValue>

upgradeSink

.uverse.address

Value

<gnolang.StringValue>

lpSink

.uverse.address

Value

<gnolang.StringValue>

burnSink

.uverse.address

Value

<gnolang.StringValue>

protocolSink

.uverse.address

Value

<gnolang.StringValue>

seasonSink

.uverse.address

Value

<gnolang.StringValue>

royaltyBps

int64

Value

500

imageBase

string

Value

"https://shoal.example/art"

colName

string

Value

"Shoal Fish"

colSymbol

string

Value

"FISH"

Init

func(name string, symbol string, images string, royalty int64, upgrade .uverse.address, lp .uverse.address, burn .uverse.address, protocol .uverse.address, season .uverse.address)
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Init details

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Mint

func(name string, size string, trait string) int
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Mint details

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Transfer

func(to .uverse.address, id int)
Open
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Transfer details

Inspect func

TransferFrom

func(from string, to string, tid string)
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TransferFrom details

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Approve

func(to string, tid string)
Open
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Approve details

Inspect func

SetApprovalForAll

func(operator string, approved bool)
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SetApprovalForAll details

Inspect func

OwnerOf

func(tid string) (.uverse.address, .uverse.error)
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OwnerOf details

Inspect func

BalanceOf

func(addr string) int64
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BalanceOf details

Inspect func

GrcBalanceOf

func(addr string) int64
Open
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GrcBalanceOf details

Inspect func

TokenURI

func(tid string) string
Open
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TokenURI details

Inspect func

TokensOf

func(owner string) string
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TokensOf details

Inspect func

TokenOfOwnerByIndex

func(owner string, index int64) string
Open
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TokenOfOwnerByIndex details

Inspect func

GetApproved

func(id int) string
Open
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GetApproved details

Inspect func

IsApprovedForAll

func(owner string, operator string) bool
Open
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IsApprovedForAll details

Inspect func

issue

func(to .uverse.address, name string, rarity string, size string, trait string) int
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issue details

Inspect func

mintGRC

func(to .uverse.address, body *fish.fishBody)
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mintGRC details

Inspect func

moveToken

func(spender .uverse.address, from .uverse.address, to .uverse.address, id int)
Open
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moveToken details

Inspect func

tokenJSON

func(body *fish.fishBody) string
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tokenJSON details

Inspect func

requireUser

func() .uverse.address
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requireUser details

Inspect func

payMint

func(fee int64, rlm .uverse.realm)
Open
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payMint details

Inspect func

send

func(to .uverse.address, amt int64, rlm .uverse.realm)
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send details

Inspect func

guardMovable

func(body *fish.fishBody)
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guardMovable details

Inspect func

unplayed

func(owner .uverse.address) bool
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unplayed details

Inspect func

validFishName

func(name string) bool
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validFishName details

Inspect func

validCollectionName

func(name string) bool
Open
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validCollectionName details

Inspect func

validSymbol

func(symbol string) bool
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validSymbol details

Inspect func

validSize

func(size string) bool
Open
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validSize details

Inspect func

validTrait

func(trait string) bool
Open
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validTrait details

Inspect func

speciesOf

func(rarity string) string
Open
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speciesOf details

Inspect func

hpOf

func(rarity string, size string, trait string) int
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hpOf details

Inspect func

arenaStake

func(stake int64) bool
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arenaStake details

Inspect func

Register

func(id int, stake int64)
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Register details

Inspect func

Upgrade

func(keep int, food int) int
Open
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Upgrade details

Inspect func

burnBody

func(body *fish.fishBody)
Open
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burnBody details

Inspect func

traitFrom

func(id int, commitHeight int64, settleHeight int64, unix int64) string
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traitFrom details

Inspect func

seaRadius

untyped bigint

Value

(360 <untyped> bigint)

sector

untyped bigint

Value

(8 <untyped> bigint)

unitMilli

untyped bigint

Value

(1000 <untyped> bigint)

sectorMilli

untyped bigint

Value

(8000 <untyped> bigint)

mouthAlignNum

untyped bigint

Value

(552264 <untyped> bigint)

mouthContact

untyped bigint

Value

(1000 <untyped> bigint)

healsPerDay

untyped bigint

Value

(2 <untyped> bigint)

healPercent

untyped bigint

Value

(40 <untyped> bigint)

healCooldownMs

untyped bigint

Value

(28800000 <untyped> bigint)

ictOffsetMs

untyped bigint

Value

(25200000 <untyped> bigint)

dayMs

untyped bigint

Value

(86400000 <untyped> bigint)

springPeriodMs

untyped bigint

Value

(20000 <untyped> bigint)

springLifeMs

untyped bigint

Value

(15000 <untyped> bigint)

springRadiusMilli

untyped bigint

Value

(3000 <untyped> bigint)

springHealPercent

untyped bigint

Value

(20 <untyped> bigint)

shelterHPMax

untyped bigint

Value

(64 <untyped> bigint)

shelterRebuildMs

untyped bigint

Value

(20000 <untyped> bigint)

burstWindowMs

untyped bigint

Value

(1000 <untyped> bigint)

burstCoolMs

untyped bigint

Value

(2000 <untyped> bigint)

viewerShards

untyped bigint

Value

(10 <untyped> bigint)

viewerWatchMs

untyped bigint

Value

(15000 <untyped> bigint)

viewerWindowMs

untyped bigint

Value

(30000 <untyped> bigint)

minCheer

untyped bigint

Value

(1000000 <untyped> bigint)

growMediumAt

untyped bigint

Value

(2 <untyped> bigint)

growLargeAt

untyped bigint

Value

(4 <untyped> bigint)

growEvolveAt

untyped bigint

Value

(6 <untyped> bigint)

cheerRow

type

Value

fish.cheerRow

claimRow

type

Value

fish.claimRow

watchRow

type

Value

fish.watchRow

disc

type

Value

fish.disc

cheers

[]fish.cheerRow

Value

<zero>

claims

[]fish.claimRow

Value

<zero>

watches

[]fish.watchRow

Value

<zero>

killSeq

int

Value

0

shelterHP

[]int

Value

<zero>

shelterDown

[]int64

Value

<zero>

Cheer

func(id int)

Cheer locks ugnot on a fish already in the sea. The deposit comes back when that fish leaves or is downed. It does not change bite.

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Cheer details

Inspect func

swimming

func(id int) *fish.fishBody
Open
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swimming details

Inspect func

walletInSea

func(owner .uverse.address) bool
Open
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walletInSea details

Inspect func

tooHurt

func(body *fish.fishBody) bool
Open
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tooHurt details

Inspect func

placeSwimmer

func(body *fish.fishBody)
Open
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placeSwimmer details

Inspect func

tryPlace

func(body *fish.fishBody, sx int, sz int) bool
Open
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tryPlace details

Inspect func

stepFish

func(body *fish.fishBody, now int64)
Open
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stepFish details

Inspect func

sectorInSea

func(sx int, sz int) bool
Open
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sectorInSea details

Inspect func

cellTaken

func(sx int, sz int, self int) bool
Open
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cellTaken details

Inspect func

spawnBlocked

func(sx int, sz int) bool
Open
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spawnBlocked details

Inspect func

cellBlocked

func(sx int, sz int, size string, now int64) bool
Open
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cellBlocked details

Inspect func

cellMilli

func(sx int, sz int) (int, int)
Open
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cellMilli details

Inspect func

insideDisc

func(x int, z int, cx int, cz int, r int) bool
Open
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insideDisc details

Inspect func

refreshShelter

func(i int, now int64)
Open
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refreshShelter details

Inspect func

shelterAdmits

func(kind string, size string) bool
Open
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shelterAdmits details

Inspect func

coverIndex

func(body *fish.fishBody, now int64) int
Open
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coverIndex details

Inspect func

redirectShelter

func(atk *fish.fishBody, vic *fish.fishBody, now int64) bool
Open
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redirectShelter details

Inspect func

mouthHit

func(atk *fish.fishBody, def *fish.fishBody) bool
Open
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mouthHit details

Inspect func

shelterMouth

func(atk *fish.fishBody, vic *fish.fishBody, now int64) bool

shelterMouth is a bite against the pocket, not against the fish's dodge. The attacker must stand outside, must not fit inside, and must face the fish.

Open
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shelterMouth details

Inspect func

discHolds

func(sx int, sz int, cx int, cz int, r int) bool

Sector centers sit off the practice discs, same as a spring on z = 0. The cell that holds the point counts as inside.

Open
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discHolds details

Inspect func

mouthAimed

func(atk *fish.fishBody, def *fish.fishBody, dodge int) bool
Open
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mouthAimed details

Inspect func

faceMilli

func(dx int, dz int) (int, int)
Open
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faceMilli details

Inspect func

mouthLead

func(size string) int
Open
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mouthLead details

Inspect func

biteNow

func(body *fish.fishBody) int
Open
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biteNow details

Inspect func

strikeFought

func(bite int, hpMax int, atkSize string, defSize string, atkR string, defR string) int
Open
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strikeFought details

Inspect func

preyOf

func(rarity string) string
Open
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preyOf details

Inspect func

nextRarity

func(rarity string) string
Open
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nextRarity details

Inspect func

growFromKill

func(atk *fish.fishBody, vic *fish.fishBody)
Open
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growFromKill details

Inspect func

worldSpeed

func(body *fish.fishBody) int
Open
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worldSpeed details

Inspect func

moveDelay

func(body *fish.fishBody, now int64) int64
Open
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moveDelay details

Inspect func

rolledHeal

func(body *fish.fishBody, now int64) (day int64, used int, ready int64)
Open
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rolledHeal details

Inspect func

writeHeal

func(body *fish.fishBody, day int64, used int, ready int64)
Open
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writeHeal details

Inspect func

cheerLocked

func(id int) int64
Open
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cheerLocked details

Inspect func

returnCheers

func(body *fish.fishBody, rlm .uverse.realm)
Open
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returnCheers details

Inspect func

bookCheerClaims

func(atk *fish.fishBody, vic *fish.fishBody, cheer int64, now int64) int64
Open
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bookCheerClaims details

Inspect func

bookWatchClaims

func(atk *fish.fishBody, vic *fish.fishBody, viewer int64, now int64) int64
Open
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bookWatchClaims details

Inspect func

anyEligible

func(killer .uverse.address, victim .uverse.address, killAt int64) bool
Open
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anyEligible details

Inspect func

watchEligible

func(who .uverse.address, killAt int64) bool
Open
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watchEligible details

Inspect func

watchClaimed

func(who .uverse.address, killID int) bool
Open
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watchClaimed details

Inspect func

dropWatch

func(who .uverse.address)
Open
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dropWatch details

Inspect func

springMilli

func(now int64) (x int, z int, born int64, ok bool)
Open
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springMilli details

Inspect func

springTouches

func(sx int, sz int, springX int, springZ int) bool
Open
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springTouches details

Inspect func

touchSpring

func(body *fish.fishBody, now int64)
Open
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touchSpring details

Inspect func
List : func(id int, priceUgnot int64) Inspect
UpdatePrice : func(id int, priceUgnot int64) Inspect
Cancel : func(id int) Inspect
Buy : func(id int) Inspect
ItemLine : func(id int) string Inspect
ListOpen : func() string Inspect
addrStr : func(a .uverse.address) string Inspect
damageRow : type =fish.damageRow
blows : [][]fish.damageRow =<zero>
Bite : func(id int, target int) Inspect
payKill : func(atk *fish.fishBody, vic *fish.fishBody, rlm .uverse.realm) Inspect
payKiller : func(owner .uverse.address, victim int, amount int64, rlm .uverse.realm) Inspect
splitWeights : func(amount int64, weights []int, prefer .uverse.address, owners [].uverse.address) []int64 Inspect
addDamage : func(id int, owner .uverse.address, n int) Inspect
damageOf : func(id int, owner .uverse.address) int Inspect
clearDamage : func(id int) Inspect
creditBout : func(body *fish.fishBody) Inspect
liveFish : func(body *fish.fishBody, now int64) bool Inspect
downHP : func(max int) int Inspect
coveredStake : func(killerPool int64, victimPool int64) int64 Inspect
splitParts : func(amount int64) (killer int64, lp int64, season int64, burn int64, cheer int64, viewer int64) Inspect
splitKill : func(amount int64) (killer int64, lp int64, season int64, burn int64) Inspect
strikeDamage : func(bite int, hpMax int, atkSize string, defSize string) int Inspect
sizeIndex : func(size string) int Inspect
biteOf : func(rarity string, size string, trait string) int Inspect
cooldownMs : func(rarity string) int64 Inspect
reachUnits : func(rarity string, size string, dodgeTenths int) int64 Inspect
inReach : func(atk *fish.fishBody, def *fish.fishBody) bool Inspect
inReachDodge : func(atk *fish.fishBody, def *fish.fishBody, dodge int) bool Inspect
denom : untyped string ="ugnot"
ugnot : untyped bigint =(1000000 <untyped> bigint)
mintFee : untyped bigint =(5000000 <untyped> bigint)
layFee : untyped bigint =(2000000 <untyped> bigint)
upgradeFee : untyped bigint =(15000000 <untyped> bigint)
protocolBps : untyped bigint =(200 <untyped> bigint)
maxRoyalty : untyped bigint =(1000 <untyped> bigint)
maxPrice : untyped bigint =(1000000000000 <untyped> bigint)
combatLockMs : untyped bigint =(5000 <untyped> bigint)
layBlocks : untyped bigint =(2 <untyped> bigint)
listCap : untyped bigint =(50 <untyped> bigint)
fishBody : type =fish.fishBody
bodies : []*fish.fishBody (len=2) Inspect
nextID : int =1
minted : int =1
inited : bool =true
token : *v0.Token Inspect
ledger : *v0.PrivateLedger Inspect
metaView : *v0.Metadata Inspect
metaLed : *v0.Ledger Inspect
tokenSeq : v0.ID =<zero>
creator : .uverse.address =<gnolang.StringValue>
self : .uverse.address =<gnolang.StringValue>
upgradeSink : .uverse.address =<gnolang.StringValue>
lpSink : .uverse.address =<gnolang.StringValue>
burnSink : .uverse.address =<gnolang.StringValue>
protocolSink : .uverse.address =<gnolang.StringValue>
seasonSink : .uverse.address =<gnolang.StringValue>
royaltyBps : int64 =500
imageBase : string ="https://shoal.example/art"
colName : string ="Shoal Fish"
colSymbol : string ="FISH"
Init : func(name string, symbol string, images string, royalty int64, upgrade .uverse.address, lp .uverse.address, burn .uverse.address, protocol .uverse.address, season .uverse.address) Inspect
Mint : func(name string, size string, trait string) int Inspect
Transfer : func(to .uverse.address, id int) Inspect
TransferFrom : func(from string, to string, tid string) Inspect
Approve : func(to string, tid string) Inspect
SetApprovalForAll : func(operator string, approved bool) Inspect
OwnerOf : func(tid string) (.uverse.address, .uverse.error) Inspect
Name : func() string Inspect
Symbol : func() string Inspect
GrcName : func() string Inspect
GrcSymbol : func() string Inspect
BalanceOf : func(addr string) int64 Inspect
GrcBalanceOf : func(addr string) int64 Inspect
TokenURI : func(tid string) string Inspect
TokensOf : func(owner string) string Inspect
TokenOfOwnerByIndex : func(owner string, index int64) string Inspect
TotalSupply : func() int64 Inspect
GetApproved : func(id int) string Inspect
IsApprovedForAll : func(owner string, operator string) bool Inspect
MintPrice : func() int64 Inspect
MaxSupply : func() int Inspect
Minted : func() int Inspect
RoyaltyBps : func() int64 Inspect
Creator : func() .uverse.address Inspect
ProtocolBps : func() int64 Inspect
BoutsOf : func(id int) int Inspect
PoolOf : func(id int) int64 Inspect
Listed : func(id int) bool Inspect
InMatch : func(id int) bool Inspect
LayOpen : func(id int) bool Inspect
RarityOf : func(id int) string Inspect
SizeOf : func(id int) string Inspect
TraitOf : func(id int) string Inspect
SpeciesOf : func(id int) string Inspect
issue : func(to .uverse.address, name string, rarity string, size string, trait string) int Inspect
mintGRC : func(to .uverse.address, body *fish.fishBody) Inspect
burnGRC : func(id int) Inspect
moveToken : func(spender .uverse.address, from .uverse.address, to .uverse.address, id int) Inspect
tokenJSON : func(body *fish.fishBody) string Inspect
requireUser : func() .uverse.address Inspect
requireInit : func() Inspect
takeExact : func(n int64) Inspect
payMint : func(fee int64, rlm .uverse.realm) Inspect
send : func(to .uverse.address, amt int64, rlm .uverse.realm) Inspect
must : func(id int) *fish.fishBody Inspect
guardMovable : func(body *fish.fishBody) Inspect
unplayed : func(owner .uverse.address) bool Inspect
tokenID : func(id int) v0.TokenID Inspect
parseID : func(tid string) int Inspect
validFishName : func(name string) bool Inspect
validCollectionName : func(name string) bool Inspect
validSymbol : func(symbol string) bool Inspect
validSize : func(size string) bool Inspect
validTrait : func(trait string) bool Inspect
speciesOf : func(rarity string) string Inspect
hpBase : func(rarity string) int Inspect
hpOf : func(rarity string, size string, trait string) int Inspect
dodgeOf : func(size string) int Inspect
arenaStake : func(stake int64) bool Inspect
Register : func(id int, stake int64) Inspect
Leave : func(id int) Inspect
SettleMatch : func(id int) Inspect
CommitLay : func(id int) Inspect
SettleLay : func(id int) int Inspect
Upgrade : func(keep int, food int) int Inspect
burnBody : func(body *fish.fishBody) Inspect
traitFrom : func(id int, commitHeight int64, settleHeight int64, unix int64) string Inspect
seaRadius : untyped bigint =(360 <untyped> bigint)
sector : untyped bigint =(8 <untyped> bigint)
unitMilli : untyped bigint =(1000 <untyped> bigint)
sectorMilli : untyped bigint =(8000 <untyped> bigint)
mouthAlignNum : untyped bigint =(552264 <untyped> bigint)
mouthContact : untyped bigint =(1000 <untyped> bigint)
healsPerDay : untyped bigint =(2 <untyped> bigint)
healPercent : untyped bigint =(40 <untyped> bigint)
healCooldownMs : untyped bigint =(28800000 <untyped> bigint)
ictOffsetMs : untyped bigint =(25200000 <untyped> bigint)
dayMs : untyped bigint =(86400000 <untyped> bigint)
springPeriodMs : untyped bigint =(20000 <untyped> bigint)
springLifeMs : untyped bigint =(15000 <untyped> bigint)
springRadiusMilli : untyped bigint =(3000 <untyped> bigint)
springHealPercent : untyped bigint =(20 <untyped> bigint)
shelterHPMax : untyped bigint =(64 <untyped> bigint)
shelterRebuildMs : untyped bigint =(20000 <untyped> bigint)
burstWindowMs : untyped bigint =(1000 <untyped> bigint)
burstCoolMs : untyped bigint =(2000 <untyped> bigint)
viewerShards : untyped bigint =(10 <untyped> bigint)
viewerWatchMs : untyped bigint =(15000 <untyped> bigint)
viewerWindowMs : untyped bigint =(30000 <untyped> bigint)
minCheer : untyped bigint =(1000000 <untyped> bigint)
growMediumAt : untyped bigint =(2 <untyped> bigint)
growLargeAt : untyped bigint =(4 <untyped> bigint)
growEvolveAt : untyped bigint =(6 <untyped> bigint)
cheerRow : type =fish.cheerRow
claimRow : type =fish.claimRow
watchRow : type =fish.watchRow
disc : type =fish.disc
cheers : []fish.cheerRow =<zero>
claims : []fish.claimRow =<zero>
watches : []fish.watchRow =<zero>
killSeq : int =0
shelterHP : []int =<zero>
shelterDown : []int64 =<zero>
shelterTable : []fish.disc (len=4) Inspect
rockTable : []fish.disc (len=3) Inspect
Turn : func(id int, dx int, dz int) Inspect
Move : func(id int) Inspect
Burst : func(id int) Inspect
Heal : func(id int) Inspect
RushHeal : func(id int) Inspect
Cheer : func(id int) Inspect
Watch : func(on bool) Inspect
Claim : func(id int) Inspect
swimming : func(id int) *fish.fishBody Inspect
walletInSea : func(owner .uverse.address) bool Inspect
tooHurt : func(body *fish.fishBody) bool Inspect
placeSwimmer : func(body *fish.fishBody) Inspect
tryPlace : func(body *fish.fishBody, sx int, sz int) bool Inspect
stepFish : func(body *fish.fishBody, now int64) Inspect
sectorInSea : func(sx int, sz int) bool Inspect
cellTaken : func(sx int, sz int, self int) bool Inspect
spawnBlocked : func(sx int, sz int) bool Inspect
cellBlocked : func(sx int, sz int, size string, now int64) bool Inspect
cellMilli : func(sx int, sz int) (int, int) Inspect
insideDisc : func(x int, z int, cx int, cz int, r int) bool Inspect
ensureSea : func() Inspect
refreshShelter : func(i int, now int64) Inspect
shelterAdmits : func(kind string, size string) bool Inspect
coverIndex : func(body *fish.fishBody, now int64) int Inspect
redirectShelter : func(atk *fish.fishBody, vic *fish.fishBody, now int64) bool Inspect
mouthHit : func(atk *fish.fishBody, def *fish.fishBody) bool Inspect
shelterMouth : func(atk *fish.fishBody, vic *fish.fishBody, now int64) bool Inspect
discHolds : func(sx int, sz int, cx int, cz int, r int) bool Inspect
mouthAimed : func(atk *fish.fishBody, def *fish.fishBody, dodge int) bool Inspect
faceMilli : func(dx int, dz int) (int, int) Inspect
mouthLead : func(size string) int Inspect
biteNow : func(body *fish.fishBody) int Inspect
strikeFought : func(bite int, hpMax int, atkSize string, defSize string, atkR string, defR string) int Inspect
preyOf : func(rarity string) string Inspect
nextRarity : func(rarity string) string Inspect
growFromKill : func(atk *fish.fishBody, vic *fish.fishBody) Inspect
worldSpeed : func(body *fish.fishBody) int Inspect
moveDelay : func(body *fish.fishBody, now int64) int64 Inspect
tierOf : func(rarity string) int Inspect
rolledHeal : func(body *fish.fishBody, now int64) (day int64, used int, ready int64) Inspect
writeHeal : func(body *fish.fishBody, day int64, used int, ready int64) Inspect
cheerLocked : func(id int) int64 Inspect
returnCheers : func(body *fish.fishBody, rlm .uverse.realm) Inspect
bookCheerClaims : func(atk *fish.fishBody, vic *fish.fishBody, cheer int64, now int64) int64 Inspect
bookWatchClaims : func(atk *fish.fishBody, vic *fish.fishBody, viewer int64, now int64) int64 Inspect
anyEligible : func(killer .uverse.address, victim .uverse.address, killAt int64) bool Inspect
watchEligible : func(who .uverse.address, killAt int64) bool Inspect
watchClaimed : func(who .uverse.address, killID int) bool Inspect
dropWatch : func(who .uverse.address) Inspect
springMilli : func(now int64) (x int, z int, born int64, ok bool) Inspect
springTouches : func(sx int, sz int, springX int, springZ int) bool Inspect
touchSpring : func(body *fish.fishBody, now int64) Inspect